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Menu
 
 
 
MENU NAVIGATION ADJUSTABLES
 
This MODPACK/GAMEPACK can be setup in MOD Central to occupy the F SLOT replacing the built-in FPS MOD Mode (MODPACK), or it can occupy a GAMEPACK SLOT (GAMEPACK).
 
All adjustable MODS can be adjusted in MOD Central.  This section provides information on adjusting them on your controller using the MODPACK MOD Menu or GAMEPACK Menu Mode.
 

  • To enter the MODPACK MOD Menu, HOLD for at least 5 seconds.
  • You MUST remain HOLDING to stay in MOD Menu:
 
  • MODPACK MOD Menu Navigation:
  • or navigates FORWARD a CLASS LED.
  • or navigates BACKWARD a CLASS LED.
  • LED NUMBER 1-8 indicate the currently selected CLASS number.
     
  • or navigates UP a MOD within the currently selected CLASS.
  • or navigates DOWN a MOD within the currently selected CLASS.
  • This will change your currently ENABLED MOD!
  • ORANGE LIGHTBAR FLASHES (PS4) / LEFT TRIGGER RUMBLES (XB1) indicate the currently ENABLED MOD number.
 
  • You MUST be selected on the correct MOD to adjust it.
  • A single adjustable may be (Shared) by several MODS.
     

     
    For a visualization of how a typical GAMEPACK's Menu Mode works in practice, as well as adjusting Anti-Recoil, please see either PS4 Dominator, XB1 Dominator, or XB1 Eliminator.
     
  • To enter the GAMEPACK Menu Mode, HOLD for at least 5 seconds.
  • You MUST remain HOLDING to stay in Menu Mode:
 
  • GAMEPACK Menu Mode Navigation:
  • or navigates UP a CLASS.
  • or navigates DOWN a CLASS.
  • GREEN LIGHTBAR (PS4) / WHITE LED (XB1) flashes indicate the currently selected CLASS number.
     
  • or navigates UP a MOD within the currently selected CLASS.
  • or navigates DOWN a MOD within the currently selected CLASS.
  • This will change your currently ENABLED MOD!
  • PURPLE LIGHTBAR (PS4) / GREEN LED (XB1) flashes indicate the currently ENABLED MOD number.
 
  • You MUST be selected on the correct MOD to adjust it.
  • A single adjustable may be (Shared) by several MODS.
     
MENU MODE STRUCTURE
 
CLASS
 
MOD
ADJUSTABLE
MODPACK: LED Number from Left to Right
 

GAMEPACK: Number of Green (PS4) / White (XB1) flashes
 
MODPACK: Number of Orange Flashes (PS4) / LT Rumbles (XB1)
 

GAMEPACK: Number of Purple (PS4) / Green (XB1) flashes
 
You MUST be selected on the correct MOD to adjust it
A single adjustable may be (Shared) by several MODS
1. Primary Weapon Fire
2. Secondary Weapon Fire
3. Third Weapon Fire
1: Rapid Fire
2: Auto Burst Fire
3: Fusion Charge
4: Quick Scope
 
Rapid Fire -
Speed:  L1 / LB Decrease  |  R1 / RB Increase  |  R2 / RT Test
(You can have a separate Rapid Fire Speed for all 3 weapons)
 
Auto Burst Fire -
Bundle Value:  L1 / LB Decrease  |  R1 / RB Increase
Number of Green flashes (1-4):
  • Bundle 1: 900 RPM
  • Bundle 2: 720 RPM
  • Bundle 3: 600 RPM
  • Bundle 4: 450 RPM
(You can have a separate Burst Bundle for all 3 weapons)
 
Bullet Count (Shared):  L2 / LT Decrease  |  R2 / RT Increase
Number of Purple flashes / RT rumbles (5-10)
 
Fusion Charge -
Charge Cycle:  L1 / LB Longer  |  R1 / RB Shorter  |  L2 / LT Test
(If L2 / LT fires your fusion rifle, the charge cycle needs to be shorter)
 
Quick Scope -
Timing:  L1 / LB Slower  |  R1 / RB Faster  |  L2 / LT Test
 
4. ADS Anti-Recoil
1: Enabled
2: Enabled Inverted
 
ADS Anti-Recoil -
 
Weight Recording:  HOLD L2 / LT to begin recording, controlling your recoil by tilting the CAMERA ANALOG STICK downward, then keeping it steady for about a second and finally RELEASING L2 / LT and the CAMERA ANALOG STICK to record the result
  • SAVE TO PROFILE:  WHILE HOLDING L2 / LT, TAP 1 of 4 PROFILE face buttons
(This example is COD WWII but it works the same.  When this video says HOLD , what it actually means is enter the MENU and navigate to CLASS 4, MOD 1 or 2)
 
Weight Adjustment:  L1 / LB Heavier |  R1 / RB Lighter
R2 / RT Test
Either the recorded result or 25-30 is usually a good starting point
Higher recoil requires heavier weight
Too much weight and your weapon will point at the floor
  • SAVE TO PROFILE:  WHILE HOLDING L2 / LT, TAP 1 of 4 PROFILE face buttons
     
5. Auto Run
 
1: Enabled
2: Enabled Quick Turn
3: Enabled Slide Turn
4: Enabled Bunny Hop
 
Auto Run -
 
Reload to Auto Run Delay:  L1 / LB Decrease  |  R1 / RB Increase
Number of Purple flashes / RT rumbles (2-8)
(2 seconds is fine for most weapons, unless Auto Run is cancelling reloads)
6. Shortcut Mode
 
1: Fast Switch - Energy Weapon
2: Fast Switch - Power Weapon
3: Easy Super
4: Jump Map
5: Hip Fire Jump
6: Crouch on ADS
7: Auto ADS
 
(CLASS 6, MODS 1-4 are ONLY compatible with the original Destiny, due to the introduction of finishers into Destiny 2)
7. Left Paddle / AB #1
8. Right Paddle / AB #2
1: Optimized Rapid Fire
2: Spring Loaded Sidearm Selectable
3: Spring Loaded Secondary Scope
4: Spring Loaded Power Scope
5: MOD Blocker
6: Easy Double Jump
7: Turbo Paddle
8: Easy Super
9: Rapid Crouch
10: Titan Charge Selectable
11: 180 Spin
 
Spring Loaded Sidearm Selectable (Shared) -
Mode:  L1 / LB Decrease  |  R1 / RB Increase
Number of Purple flashes / RT rumbles (1-3)
Mode 1: Rapid Fire - Semi-Automatic Weapon
Mode 2: Hold Fire - Fully Automatic Weapon
Mode 3: Power Weapon - Semi-Automatic Power Weapon
 
Turbo Paddle/Button Left / Right (Shared) -
Speed:  L1 / LB Decrease  |  R1 / RB Increase
 
Titan Charge Selectable (Shared) -
Mode:  L1 / LB Decrease  |  R1 / RB Increase
Number of Purple flashes / RT rumbles (1-2)
Mode 1: Hold Fire - Fully Automatic Weapon
Mode 2: Hold Fire - Rapid Fire - Semi-Automatic Weapon
 
180 Spin (Shared) -
Match your in-game sensitivity value
Sensitivity Value:  L1 / LB Decrease  |  R1 / RB Increase
Number of Purple flashes / RT rumbles (1-10)