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CLASS 7, 8 – PADDLE / ACTION BUTTON MODS
 
  • If you are using the STRIKEPACK ELIMINATOR device, please substitute all references to Paddle with Action Button.
     

     
    CLASS 7:  LEFT PADDLE / BUTTON #1 will activate your assigned Paddle / Action Button MOD.
     
    CLASS 8:  RIGHT PADDLE / BUTTON #2 will activate your assigned Paddle / Action Button MOD.
     

     
CLASS 7, 8 – REFERENCE TABLE
 
CLASS 7 Suspend / Resume:  If a MOD within CLASS 7 is Enabled, WHILE HOLDING , TAP LEFT PADDLE / BUTTON #1 to SUSPEND / RESUME CLASS 7 MOD.  (Suspended: Heavy Rumble / Resumed: Light Rumble).  In the FPS MOD Mode (MODPACK), LED 7 will be flashing while suspended.
 
CLASS 8 Suspend / Resume:  If a MOD within CLASS 8 is Enabled, WHILE HOLDING , TAP RIGHT PADDLE / BUTTON #2 to SUSPEND / RESUME CLASS 8 MOD.  (Suspended: Heavy Rumble / Resumed: Light Rumble).  In the FPS MOD Mode (MODPACK), LED 8 will be flashing while suspended.
 
CLASS 7, 8 MOD
INFORMATION
0: MOD Disabled
 
OFF.
 
1: Optimized
Rapid Fire
 
HOLD the PADDLE to fire your semi-automatic weapon at maximum speed.
 
2: Spring Loaded Sidearm
Selectable
 
HOLD the PADDLE to automatically switch to another weapon and fire or rapidly fire it.  RELEASE the PADDLE to spring back to your previous weapon.
 
  • By default, this MOD is optimized for switching to a semi-automatic weapon.
  • You can change the Spring Loaded Sidearm Selectable mode to be optimized for a semi-automatic, fully automatic or power weapon in MOD Central or the Menu here.
     
3: Spring Loaded
Secondary Scope
 
HOLD the PADDLE to automatically switch to another weapon and scope in; ready to fire, which is ideal for sniper rifles.  RELEASE the PADDLE to spring back to your previous weapon.
 
4: Spring Loaded
Power Scope
 
HOLD the PADDLE to automatically switch to your power weapon and scope in; ready to fire, which is ideal for sniper rifles.  RELEASE the PADDLE to spring back to your previous weapon.
 
5: MOD Blocker
 
HOLD the PADDLE to BLOCK ALL CONTROLLER MODS until PADDLE RELEASE.
 
6: Easy Double Jump
 
HOLD the PADDLE to casually double jump.  This is a general timing for traversing the world.
 
7: Turbo Paddle
 
HOLD the PADDLE to turbo any SINGLE button that you have mapped to the PADDLE.
 
8: Easy Super
 
TAP the PADDLE to activate your Super ability.  HOLD the PADDLE to activate your Alternate Super ability if applicable, such as the Titan Sentinel's Ward of Dawn.
 
9: Rapid Crouch
 
HOLD the PADDLE to rapidly crouch so that you are more difficult to hit.  This MOD is especially useful with the Titan Rally Barricade.  NOTE:  This MOD may accidentally set off your ability.
 
10: Titan Charge
Selectable
 
You MUST be configured in-game for either Titan Striker Seismic Strike (also known as Shoulder Charge), Titan Sentinel Shield Bash or Titan Sunbreaker Hammer Strike.
 
WHILE AT THE HEIGHT OF YOUR TITAN'S SPRINT (WIND EFFECTS), TAP the PADDLE to automatically slide, fire or rapidly fire for as long as possible and perform a forward charge ability.
 
  • By default, this MOD is optimized for firing a fully automatic weapon, which works best in the tiny firing window.
  • You can change the Titan Charge Selectable mode to be optimized for a semi-automatic or fully automatic weapon in MOD Central or the Menu here.
 
11: 180 Spin
 
TAP the PADDLE to 180 Spin as quickly as your in-game sensitivity will allow and catch those who dare to sneak up behind you.