MOD 1 – RAPID FIRE DROP: HOLD CROUCH to drop and fire.
MOD 2 – AUTO DROP: TAP CROUCH to drop to prone.
MOD 3 – HIP FIRE DROP: WHEN HIP FIRING (NOT Aiming Down Sights), you will drop and fire.
MOD 4 – HIP FIRE JUMP: EACH TIME YOU HIP FIRE (NOT Aiming Down Sights), you will jump.
MOD 5 – HIT DETECTOR DROP: WHEN NOT Aiming Down Sights, this MOD attempts to detect when you have been shot and automatically drops to prone.
WARNING: An unfortunate side effect of the HIT DETECTOR MOD is that it will sometimes get the detection wrong or pick up on a grenade or explosion and drop.
CLASS 6 – REFERENCE TABLE
CLASS 6 Suspend / Resume: If a MOD within CLASS 6 is Enabled, WHILE QUICKLY HOLDING , TAP OR to SUSPEND / RESUME CLASS 6 MOD. (Suspended: Heavy Rumble / Resumed: Light Rumble). In the FPS MOD Mode (MODPACK), LED 6 will be flashing while suspended.
CLASS 6 MOD
INFORMATION
0: MOD Disabled
OFF.
1: Rapid Fire Drop
HOLD CROUCH to drop and fire.
2: Auto Drop
TAP CROUCH to drop to prone.
3: Hip Fire Drop
WHEN HIP FIRING (NOT Aiming Down Sights), you will drop and fire.
4: Hip Fire Jump
EACH TIME YOU HIP FIRE (NOT Aiming Down Sights), you will jump.
5: Hit Detector Drop
WHEN NOT Aiming Down Sights, this MOD attempts to detect when you have been shot and automatically drops to prone. See the warning above.