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CLASS 6, 7 – PADDLE / ACTION BUTTON MODS
 
  • If you are using the STRIKEPACK ELIMINATOR device, please substitute all references to Paddle with Action Button.
     

     
    CLASS 6:  LEFT PADDLE / BUTTON #1 will activate your assigned Paddle / Action Button MOD.
     
    CLASS 7:  RIGHT PADDLE / BUTTON #2 will activate your assigned Paddle / Action Button MOD.
     

     
CLASS 6, 7 – REFERENCE TABLE
 
CLASS 6 Suspend / Resume:  If a MOD within CLASS 6 is Enabled, WHILE HOLDING , TAP LEFT PADDLE / BUTTON #1 to SUSPEND / RESUME CLASS 6 MOD.  (Suspended: Heavy Rumble / Resumed: Light Rumble).
 
CLASS 7 Suspend / Resume:  If a MOD within CLASS 7 is Enabled, WHILE HOLDING , TAP RIGHT PADDLE / BUTTON #2 to SUSPEND / RESUME CLASS 7 MOD.  (Suspended: Heavy Rumble / Resumed: Light Rumble).
 
CLASS 6, 7 MOD
INFORMATION
0: MOD Disabled
 
OFF.
1: Rapid Fire
 
HOLD the PADDLE to fire your semi-automatic weapon at maximum speed.
 
2: Steady Fire
 
HOLD the PADDLE to fire your weapon at a steady pace with a delay between shots to improve ranged accuracy.
 
3: Cover Fire
 
Get behind cover in a cover shooter, then HOLD the PADDLE to repeatedly pop up and fire your semi-automatic weapon.
 
4: Easy Charge Attack
 
HOLD the PADDLE, then RELEASE the PADDLE once the attack is charged.
 
5: Easy Climb
 
WHILE CLIMBING, HOLD the PADDLE to climb as quickly as possible.
 
6: Easy Mythic Ability
 
TAP the PADDLE to easily activate your Mythic Ability.
7: Turbo Paddle
 
HOLD the PADDLE to turbo any SINGLE button that you have mapped to the PADDLE.
8: Turbo Face Button
 
WHILE HOLDING the PADDLE, HOLD any SINGLE FACE BUTTON, , , or that you wish to turbo.
 
9: MOD Blocker
 
HOLD the PADDLE to BLOCK ALL CONTROLLER MODS until PADDLE RELEASE.