MOD 1 – ALWAYS ON: When adjusted correctly for your current weapon here, Always On will reduce vertical weapon recoil WHILE FIRING.
MOD 2 – SCOPE ENABLE: When adjusted correctly for your current weapon here, Scope Enable will reduce vertical weapon recoil WHILE AIMING DOWN SIGHTS & FIRING.
MOD 3 – SCOPE DISABLE: When adjusted correctly for your current weapon here, Scope Disable will reduce vertical weapon recoil WHILE HIP FIRING (NOT Aiming Down Sights).
MOD 4 – ALWAYS ON INVERTED Y: Always On as described above but designed for use with an inverted in-game camera view.
MOD 5 – SCOPE ENABLE INVERTED Y: Scope Enable as described above but designed for use with an inverted in-game camera view.
MOD 6 – SCOPE DISABLE INVERTED Y: Scope Disable as described above but designed for use with an inverted in-game camera view.
CLASS 3 – REFERENCE TABLE
CLASS 3 Suspend / Resume: If a MOD within CLASS 3 is Enabled, WHILE HOLDING , TAP OR to SUSPEND / RESUME CLASS 3 MOD. (Suspended: Green flash & LED 3 flashing / Resumed: Red / White flash).
CLASS 3 MOD
INFORMATION
0: MOD Disabled
OFF.
1: Always On
When adjusted correctly for your current weapon here, Always On will reduce vertical weapon recoil WHILE FIRING.
2: Scope Enable
When adjusted correctly for your current weapon here, Scope Enable will reduce vertical weapon recoil WHILE AIMING DOWN SIGHTS & FIRING.
3: Scope Disable
When adjusted correctly for your current weapon here, Scope Disable will reduce vertical weapon recoil WHILE HIP FIRING (NOT Aiming Down Sights).
4: Always On
Inverted Y
Always On as described above but designed for use with an inverted in-game camera view.
5: Scope Enable
Inverted Y
Scope Enable as described above but designed for use with an inverted in-game camera view.
6: Scope Disable
Inverted Y
Scope Disable as described above but designed for use with an inverted in-game camera view.