MOD 1 – ENABLED - SPRINT BUTTON: The AUTO RUN MOD activates SPRINT / RUN while the MOVEMENT ANALOG STICK is MOVED FORWARD.
This MOD will ONLY work if you have mapped (bound) SPRINT to an in-game button.
MOD 2 – ENABLED - DOUBLE TAP FORWARD: The AUTO RUN MOD activates SPRINT / RUN while the MOVEMENT ANALOG STICK is MOVED FORWARD.
This MOD is for if you DO NOT have SPRINT mapped (bound) to an in-game button.
CLASS 2 – REFERENCE TABLE
Master Quick Control: WHILE HOLDING TOUCHPAD / VIEW, TAP OR to SUSPEND / RESUME THE ENTIRE PACK.
(Suspended: Heavy Rumble / Resumed: Light Rumble).
CLASS 2 Suspend / Resume: If a MOD within CLASS 2 is Enabled, WHILE HOLDING ACTIVATOR, PRESS R3 / RS to SUSPEND / RESUME CLASS 2 MOD. (Suspended: Heavy Rumble / Resumed: Light Rumble).
CLASS 2 MOD
INFORMATION
0: MOD Disabled
OFF.
1: Enabled - Sprint Button
The AUTO RUN MOD activates SPRINT / RUN while the MOVEMENT ANALOG STICK is MOVED FORWARD.
This MOD will ONLY work if you have mapped (bound) SPRINT to an in-game button.
1: Enabled - Double Tap Forwards
The AUTO RUN MOD activates SPRINT / RUN while the MOVEMENT ANALOG STICK is MOVED FORWARD.
This MOD is for if you DO NOT have SPRINT mapped (bound) to an in-game button.