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CLASS 2, 3, 4, 5 – PADDLE / ACTION BUTTON MODS
 
  • If you are using the STRIKEPACK ELIMINATOR device, please substitute all references to Paddle with Action Button.
 
  • This GAMEPACK supports up to 4 active Action Button MODS and it will display additional classes when an ELIMINATOR is detected.
     

     
    CLASS 2:  LEFT PADDLE / BUTTON #1 will activate your assigned Paddle / Action Button MOD.
     
    CLASS 3:  RIGHT PADDLE / BUTTON #2 will activate your assigned Paddle / Action Button MOD.
     
    CLASS 4 (ELIMINATOR ONLY):  BUTTON #3 will activate your assigned Action Button MOD.
     
    CLASS 5 (ELIMINATOR ONLY):  BUTTON #4 will activate your assigned Action Button MOD.
     

     
CLASS 2, 3, 4, 5 – REFERENCE TABLE
 
CLASS 2 Suspend / Resume:  If a MOD within CLASS 2 is Enabled, WHILE QUICKLY HOLDING , TAP LEFT PADDLE / BUTTON #1 to SUSPEND / RESUME CLASS 2 MOD.  (Suspended: Heavy Rumble / Resumed: Light Rumble).
 
CLASS 3 Suspend / Resume:  If a MOD within CLASS 3 is Enabled, WHILE QUICKLY HOLDING , TAP RIGHT PADDLE / BUTTON #2 to SUSPEND / RESUME CLASS 3 MOD.  (Suspended: Heavy Rumble / Resumed: Light Rumble).
 
CLASS 4 Suspend / Resume:  If a MOD within CLASS 4 is Enabled, WHILE QUICKLY HOLDING , TAP BUTTON #3 to SUSPEND / RESUME CLASS 4 MOD.  (Suspended: Heavy Rumble / Resumed: Light Rumble).
 
CLASS 5 Suspend / Resume:  If a MOD within CLASS 5 is Enabled, WHILE QUICKLY HOLDING , TAP BUTTON #4 to SUSPEND / RESUME CLASS 5 MOD.  (Suspended: Heavy Rumble / Resumed: Light Rumble).
 

CLASS 2, 3, 4, 5 MOD
INFORMATION
0: MOD Disabled
OFF.
 
1: Advanced Control Mode
WHILE HOLDING the PADDLE, you will have access to many useful features.  These include the Shot Picker and Deke System.  See the Advanced Control Mode table here.
 
 
 
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