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MENU CLASS 3: PRIMARY AIM MOD
MENU CLASS 4: SECONDARY AIM MOD
 
In the MOD Central GAMEPACK Configuration, select your optional Primary Aim MOD under Menu Class 3, and your optional Secondary Aim MOD under Menu Class 4.
The Primary Aim MOD is intended for your Primary Weapon Profile, and the Secondary Aim MOD is intended for your Secondary Weapon Profile.
Aim MODS are activated when you use your Aim Down Sights button (ADS).

Weapon Profile Swap is set to Manual by default.
During gameplay, swap between your Primary and Secondary Weapon Profiles accordingly:

 
WHILE HOLDING or , TAP or to swap to your Primary Weapon Profile.
Primary Weapon Profile: You will feel 1 heavy rumble, LED 1 will be bright and LED 2 will be dim as shown...
...and the PlayStation® Lightbar will display the Green button colour.
 

 
WHILE HOLDING or , TAP or to swap to your Secondary Weapon Profile.
Secondary Weapon Profile: You will feel 2 heavy rumbles, LED 1 will be dim and LED 2 will be bright as shown...
...and the PlayStation® Lightbar will display the Red button colour.

 
WHILE HOLDING or , TAP or to swap to a MODS Disabled Profile.
MOD Disabled Profile: You will feel a light rumble, LED 1 and LED 2 will be dim as shown...
...and the PlayStation® Lightbar will display the Pink button colour.
 

If you wish to mostly automate the swapping of Weapon Profiles, set Weapon Profile Swap to Automatic.  This way you will only need to manually swap Weapon Profiles when it loses track of your current weapon, such as at the start of a match, respawning, or after accessing menus.
  • The STRIKEPACK LEDS or PlayStation® Lightbar will keep track of Weapon Profile Swap's current position.

    MENU CLASS 3, 4 MOD
    INFORMATION
    Primary Aim MOD:
    0: Disabled
     
    Secondary Aim MOD:
    0: Mirror Primary
     
    Primary Aim MOD is Disabled by default.
     
    Secondary Aim MOD mirrors the Primary Aim MOD selection by default.
     
     
     
    1: Drop Aim
    Upon Aiming Down Sights, you will automatically drop down.
    • This MOD is intended to confuse or throw off your opponent's aim in close combat.
       
    2: Crouch Aim
    While Aiming Down Sights, you will crouch.  When you stop Aiming Down Sights, you will stand.
    • This MOD is intended to improve your accuracy or to duck to avoid shots.
    • If you crouch first, you can pop up and Aim Down Sights with this MOD instead.
     
    3: Rapid Crouch Aim
     
    While Aiming Down Sights, you will repeatedly crouch.
    • This MOD is intended to confuse or throw off your opponent's aim in close combat.
       
    4: Turbo Crouch Aim
    Adjustable variant of Rapid Crouch Aim that uses the shared Turbo adjustable speed.
     
    5: Strafe Aim
     
    While Aiming Down Sights, you will automatically move side to side.
    • This MOD is intended to confuse or throw off your opponent's aim in mid-range to close combat.
     
    6: Circle Strafe Aim
    While Aiming Down Sights, you will automatically move in a circular motion.
    • This MOD is intended to make it difficult for snipers to target you while firing out in the open.
       
    7: Hop Aim
    Upon Aiming Down Sights, you will jump.
    • This MOD is intended to confuse or throw off your opponent's aim in close combat.
       
    8: Turbo Hop Aim
     
    While Aiming Down Sights, you will repeatedly jump.
    • This MOD is intended to confuse or throw off your opponent's aim in close combat.
    • This MOD uses the shared Turbo adjustable speed.
     
    9: Ping Aim
     
    Upon Aiming Down Sights, you will ping whatever you initially aimed at.
    • This MOD ensures that your team are always quickly alerted when you Aim Down Sights to look at a target.
     
    Secondary Aim MOD:
    10: Disabled
     
    Secondary Aim MOD will be Disabled.

ADJUSTABLES RELATED TO MENU CLASS 5, 6:
 
 
PRIMARY/SECONDARY AIM MOD ACTIVATION
 
You can change the specifics of how each Aim MOD is activated.
 
Mirror Primary is the default for the Secondary Aim MOD.
  • Meaning the Secondary Aim MOD behavior mirrors that of the Primary Aim MOD.
     
    Any ADS is the default for the Primary Aim MOD.
  • Meaning that if you Aim Down Sights, the Aim MOD is activated.
     
    ADS Fire
  • Meaning that if you Aim Down Sights and fire together, the Aim MOD is activated.
 
ADS Only
  • Meaning that if you Aim Down Sights while NOT firing, the Aim MOD is activated.
     
    Fully Hold ADS Trigger - Activate
  • Meaning that if the Aim Down Sights trigger is pressed all the way down, the Aim MOD is activated.
     
    Fully Hold ADS Trigger - Block
  • Meaning that if the Aim Down Sights trigger is pressed all the way down, the Aim MOD is deactivated.
 
 
TURBO SPEED [MOD 4, 8]
 
This value is shared by ALL "Turbo" MODS in the GAMEPACK.  Rapid MODS DO NOT use this adjustable.
 
The default speed value is 7 in MOD Central.  The ideal value will depend on your personal preference.  The maximum speed is 8; however in most cases you are limited by the maximum speed that the game supports for each action.  You are more likely to want to slow down the speed for actions such as jumping.