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Menu
 
 
 
MENU NAVIGATION ADJUSTABLES
 
All adjustable MODS can be adjusted in MOD Central.  This section provides information on adjusting them on your controller using Menu Mode.
 
For a visualization of how a typical GAMEPACK's Menu Mode works in practice, please see here.
 
  • To enter Menu Mode, HOLD for at least 5 seconds.
  • You MUST remain HOLDING to stay in Menu Mode:
 
Menu Mode Navigation:
  • navigates UP a CLASS.
  • navigates DOWN a CLASS.
  • GREEN LIGHTBAR flashes indicate the currently selected CLASS number.
     
  • navigates UP a MOD within the currently selected CLASS.
  • navigates DOWN a MOD within the currently selected CLASS.
  • This will change your currently ENABLED MOD!
  • PURPLE LIGHTBAR flashes indicate the currently ENABLED MOD number.
 
  • You MUST be selected on the correct MOD to adjust it.
  • A single adjustable may be (Shared) by several MODS.
     
MENU MODE STRUCTURE
 
CLASS
 
MOD
ADJUSTABLE
Number of Green flashes
 
Number of Purple flashes
You MUST be selected on the correct MOD to adjust it
A single adjustable may be (Shared) by several MODS
 
1. Axe Mode
1: Easy Axe
2: Auto Axe
3: Auto Axe - Press Sensitive
 
 
 
2. Attack Mode
 
1: EASY Pride of the Frost/Chaos Light Attack
2: EASY Pride of the Frost/Plume of Chaos
 
 
 
3. Horizontal Flick
1: Evade
2: Runic Attack
 
 
 
4. Vertical Flick
1: MOD Enabled
 
 
 
5. Auto Run
1: Always Activate
2: Press Sensitive
 
 
 
6. Left Paddle / AB #1
7. Right Paddle / AB #2
1: Light Runic Attack
2: Heavy Runic Attack
3: Whirlwind Sweep/Chaotic Rampage Mode
4: Whirlwind Throw/Chaotic Flurry Mode
5: Easy Spartan Rage
6: Turbo Paddle
 
Whirlwind Sweep/Chaotic Rampage Mode (Shared) -
Mode:  L1 Decrease  |  R1 Increase
Number of Red flashes
Mode 1: Whirlwind Sweep/Chaotic Rampage
Mode 2: Double Whirlwind/Chaotic Frenzy
Mode 3: Raging Whirlwind/Chaotic Frenzy
 
Whirlwind Sweep/Chaotic Flurry Mode (Shared) -
Mode:  L1 Decrease  |  R1 Increase
Number of Red flashes
Mode 1: Whirlwind Sweep/Chaotic Flurry
Mode 2: Double Whirlwind/Chaotic Concussion
 
9. Interact/Evade
 
1: Default
2: Flipped
 
MATCH your in-game Interact/Evade setting
10. Combat
 
1: Default
2: Flipped
3: Classic
 
MATCH your in-game Combat setting