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Menu
 
 
 
MENU NAVIGATION
 
All CLASS MODS can be enabled in MOD Central.  This section provides information on enabling them on your controller using Menu Mode.
 
For a visualization of how a typical GAMEPACK's Menu Mode works in practice, please see either PS4 Dominator, XB1 Dominator, or XB1 Eliminator.
 
  • To enter Menu Mode, HOLD for at least 5 seconds.
  • You MUST remain HOLDING to stay in Menu Mode:
 
Menu Mode Navigation:
  • or navigates UP a CLASS.
  • or navigates DOWN a CLASS.
  • TAPPING a PADDLE / ACTION BUTTON instantly navigates to the CLASS for that PADDLE / ACTION BUTTON.
  • GREEN LIGHTBAR (PS4) / WHITE LED (XB1) flashes indicate the currently selected CLASS number.
     
  • or navigates UP a MOD within the currently selected CLASS.
  • or navigates DOWN a MOD within the currently selected CLASS.
  • This will change your currently ENABLED MOD!
  • PURPLE LIGHTBAR (PS4) / GREEN LED (XB1) flashes indicate the currently ENABLED MOD number.
 
  • You MUST be selected on the correct MOD to adjust it.
  • A single adjustable may be (Shared) by several MODS.
 
MENU MODE STRUCTURE
 
CLASS
 
MOD
Number of Green (PS4) / White (XB1) flashes
 
Number of Purple (PS4) / Green (XB1) flashes
1. Primary Weapon
4. Secondary Weapon
NOTES:  Extended Mags are supported, regardless of whether the weapon has a separate Extended Mags listingIf a weapon does have an Extended Mags / Light Mags listing, this is needed for the Fast Reload MOD to function correctly.
 
The following weapons are listed in weapon category orderThe actual order in the Menu Mode is indicated by the MOD number.  For example, 52: ASSAULT RIFLES: AR-94 is MOD 52.
 
0: Regular Fire
1: Rapid Fire
2: ASSAULT RIFLES: Kilo 141
46: ASSAULT RIFLES: Kilo 141 - Extended Mags
3: ASSAULT RIFLES: FAL
4: ASSAULT RIFLES: M4A1
5: ASSAULT RIFLES: FR 5.56
6: ASSAULT RIFLES: Oden
7: ASSAULT RIFLES: M13
8: ASSAULT RIFLES: FN Scar 17
9: ASSAULT RIFLES: AK-47
47: ASSAULT RIFLES: AK-47 - Extended Mags
35: ASSAULT RIFLES: RAM-7
37: ASSAULT RIFLES: Grau 5.56
39: ASSAULT RIFLES: CR-56 AMAX
40: ASSAULT RIFLES: CR-56 AMAX - Extended Mags
52: ASSAULT RIFLES: AN-94
53: ASSAULT RIFLES: AN-94 - Extended Mags
63: ASSAULT RIFLES: AS VAL
64: ASSAULT RIFLES: AS VAL - Extended Mags
10: SMGS: AUG
11: SMGS: P90
12: SMGS: MP5
13: SMGS: Uzi
48: SMGS: Uzi - Extended Mags
14: SMGS: PP19 Bizon
15: SMGS: MP7
49: SMGS: MP7 - Extended Mags
38: SMGS: Striker 45
41: SMGS: Fennec
54: SMGS: ISO
55: SMGS: ISO - Extended Mags
16: SHOTGUNS: Model 680
17: SHOTGUNS: R9-0 Shotgun
18: SHOTGUNS: 725
19: SHOTGUNS: Origin 12 Shotgun
50: SHOTGUNS: Origin 12 Shotgun - Extended Mags
42: SHOTGUNS: VLK Rogue
20: LMGS: PKM
21: LMGS: SA87
22: LMGS: M91
23: LMGS: MG34
36: LMGS: Holger - 26
51: LMGS: Holger - 26 - Light Mags
43: LMGS: Bruen Mk9
56: LMGS: FiNN
24: MARKSMAN RIFLES: EBR-14
25: MARKSMAN RIFLES: MK2 CARBINE
26: MARKSMAN RIFLES: KAR98K
44: MARKSMAN RIFLES: SKS
65: MARKSMAN RIFLES: SP-R 208
66: MARKSMAN RIFLES: SP-R 208 - Extended Mags
27: SNIPER RIFLES: Dragunov
28: SNIPER RIFLES: HDR
29: SNIPER RIFLES: AX-50
67: SNIPER RIFLES: Rytek AMR
30: HANDGUNS: X16
57: HANDGUNS: X16 - Akimbo
31: HANDGUNS: 1911
58: HANDGUNS: 1911 - Akimbo
32: HANDGUNS: .357
59: HANDGUNS: .357 - Akimbo
33: HANDGUNS: M19
60: HANDGUNS: M19 - Akimbo
34: HANDGUNS: .50 GS
61: HANDGUNS: .50 GS - Akimbo
45: HANDGUNS: Renetti
62: HANDGUNS: Renetti - Akimbo
 
2. Primary ADS MOD
5. Secondary ADS MOD
1: Aim Assist
You MUST be in Menu Mode, selected on either Class 2 or Class 5 to make adjustments!
 
 
Aim Assist(+) (Shared) -
 
HOLD L2 to test the Aim Assist MOD...
 
 
 
Aim Assist Intensity:
L1 / LB Decrease |  R1 / RB Increase
Number of Red flashes (PS4) / RT rumbles (XB1)  |  1-50 (0 is OFF).
 
15 is fine for most players.  If the camera shaking seems excessive or nonexistent, lower or raise the value accordingly until it is subtle but visible.
 
 
 
Aim Assist Drift Correction:
 
PRESS R3 / RS to toggle the Drift Calibration Tool...
(Heavy Rumble: ON / Light Rumble: OFF)
 
When the Drift Calibration Tool is ON:
To adjust Drift Correction Degree, move the aim analog stick against the direction that it is drifting (for example if it is drifting to the upper left, move the stick to the lower right).
 
Drift Correction Strength is based on how far the stick is moved from its resting position; the further you move the stick out, the stronger the correction.
 
While the Drift Calibration Tool is toggled ON, Drift Correction Strength can also be adjusted, albeit less precisely with the bumpers -
L1 / LB Decrease |  R1 / RB Increase
Number of Red flashes (PS4) / RT rumbles (XB1)  |  1-30 (0 is OFF)
 
If you need to reset the Drift Correction, HOLD R3 / RS until you feel 2 Heavy Rumbles.
2: Crouch Aim
3: Rapid Crouch Aim
4: Aim Assist & Crouch Aim
5: Aim Assist & Rapid Crouch Aim
6: Quick Scope
 
3. Primary FIRE MOD
6. Secondary FIRE MOD
1: Drop Shot
2: Rapid Crouch Fire
3: Hop Shot
4: Strafe Fire
5: Circle Strafe Fire
 
7. Left Paddle / AB #1
8. Right Paddle / AB #2
9. Action Button #3
10. Action Button #4
1: Regular Fire
2: Rapid fire
3: Spring Loaded Sidearm
4: Aim Assist (Tied to Weapon AA Mode)
5: Quick Scope
6: Crouch Aim
7: Rapid Crouch
8: Rapid Crouch Aim
9: Rapid Crouch Fire
10: Hop Shot
11: Strafe Fire
12: Circle Strafe Fire
13: Turbo Paddle
14: Drop Shot
15: Slide Cancel
16: Toggle Slide Cancel Sprint
17: Hop Throw