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CLASS 3 – ANTI-RECOIL
 
MOD 1ALWAYS ON:  When adjusted correctly for your current weapon here, Always On will reduce vertical weapon recoil WHILE FIRING.
 
MOD 2SCOPE ENABLE:  When adjusted correctly for your current weapon here, Scope Enable will reduce vertical weapon recoil WHILE AIMING DOWN SIGHTS & FIRING.
 
MOD 3SCOPE DISABLE:  When adjusted correctly for your current weapon here, Scope Disable will reduce vertical weapon recoil WHILE HIP FIRING (NOT Aiming Down Sights).
 

 
MOD 4ALWAYS ON INVERTED Y:  Always On as described above but designed for use with an inverted in-game camera view.
 
MOD 5SCOPE ENABLE INVERTED Y:  Scope Enable as described above but designed for use with an inverted in-game camera view.
 
MOD 6SCOPE DISABLE INVERTED Y:  Scope Disable as described above but designed for use with an inverted in-game camera view.
 

 
CLASS 3 – REFERENCE TABLE
 
CLASS 3 Suspend / Resume:  If a MOD within CLASS 3 is Enabled, WHILE HOLDING , TAP OR to SUSPEND / RESUME CLASS 3 MOD.  (Suspended: Green flash & LED 3 flashing / Resumed: Red / White flash).
 
CLASS 3 MOD
INFORMATION
0: MOD Disabled
OFF.
 
1: Always On
When adjusted correctly for your current weapon here, Always On will reduce vertical weapon recoil WHILE FIRING.
 
2: Scope Enable
When adjusted correctly for your current weapon here, Scope Enable will reduce vertical weapon recoil WHILE AIMING DOWN SIGHTS & FIRING.
 
3: Scope Disable
 
When adjusted correctly for your current weapon here, Scope Disable will reduce vertical weapon recoil WHILE HIP FIRING (NOT Aiming Down Sights).
 
4: Always On
Inverted Y
 
Always On as described above but designed for use with an inverted in-game camera view.
5: Scope Enable
Inverted Y
 
Scope Enable as described above but designed for use with an inverted in-game camera view.
6: Scope Disable
Inverted Y
 
Scope Disable as described above but designed for use with an inverted in-game camera view.